Possible Necromancer Build

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Albedo
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Possible Necromancer Build

Post by Albedo » Fri Apr 25, 2008 6:24 pm

http://goonheim.com/goonheim/feats/view ... d5k5o2p5q1

Without knowing some of the higher-level pets, I'm not sure which ones to pump points into, but this is kind of what I'm looking at.
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Post by Albedo » Fri Jun 13, 2008 10:20 am

http://feats.goonheim.com/necromancer#t ... t2a5d5e3i3

Thinking about using this as my new build. They didn't move Archmagus, so the one skill, tier 2, Mage general is actually points spent for Archmagus.

Thinking this will be the best bet for PvP and PvE with an emphasis on PvP.

Might switch some points I put into Nightfall back into the Mage general, for the melee resistance....
The cake is a lie.

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Post by Albedo » Fri Jul 04, 2008 1:14 pm

I'm leaning toward this build now.

Had to make some hard decisions...based it on the fact that in PvP I rely on either my blighted Ones and Lifestealers or my AoE casters. This build caters to both of those.

I still might take points out of the Nightfall tree and put them into other skills on the Reanimation side...particularly the necrotic bomb. Those beasts might be helpful maxed out if we're fighting in a group...

Still thinking about it and might do some tweaking.
The cake is a lie.

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